Examples
Run focused scenes, read their source, and resize the renderer from a phone-sized viewport to a desktop screen.
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Motion
4 examples
- Open example
Character Motion Review
A skeletal motion clip drives an animated bone hierarchy.
- Open example
Clip Switcher
Switch between named clips on a grouped mechanical assembly.
- Open example
Coordinated Motion
Keep several moving parts in sync with one animation group.
- Open example
Keyframe Timeline
Scrub a keyed prop through position, rotation, and scale tracks.
World Building
7 examples
- Open example
Crowd Budget
Measure a repeated field of agents while their transforms update.
- Open example
Collision Bounds
Visualize oriented bounds around a moving object.
- Open example
Heightfield Explorer
Click to lock the pointer, then use WASD and the mouse to explore the terrain.
- Open example
Level-of-Detail Budget
Compare near and distant mesh detail while moving the camera.
- Open example
Terrain Placement
Place a marker on terrain by clicking a world position.
- Open example
Top-Down Map
Pan an orthographic map view across a layered level blockout.
- Open example
Voxel Level
Batch a small island, path, pond, and watchtower by voxel material.
Interaction Tools
10 examples
- Open example
First-Person Walkthrough
Click to lock the pointer, then use WASD and the mouse to explore a compact corridor.
- Open example
Instance Selection
Select one repeated prop inside a dense scene.
- Open example
Object Placement
Drag scene objects into place with pointer controls.
- Open example
Orthographic Blueprint
Pan and zoom a layered floor plan with openings, fixtures, and dimensions.
- Open example
Orthographic Selection
Select map objects from a plan view without perspective distortion.
- Open example
Point Selection
Pick a point in a dense measurement cloud.
- Open example
Product Turntable
A damped turntable camera rotates around a prop.
- Open example
Scene Picking
Pick a scene object and highlight the current selection.
- Open example
Scene Transform
Translate, rotate, and scale a selected scene object.
- Open example
Texture Picking
A marker follows pointer hits across a patterned board.
Materials & Lighting
9 examples
- Open example
Billboard Particles
Render camera-facing particles for smoke, debris, or markers.
- Open example
Lighting Bench
Compare two light rigs against the same fixed forms and materials.
- Open example
Linework Overlay
Lay colored linework over a scene for routes and annotations.
- Open example
Normal Inspection
Wireframe and edge overlays show mesh topology.
- Open example
Particle Emitter
Update a live point emitter with deterministic motion.
- Open example
Texture Atlas Review
Nearest-neighbor atlas regions cover a textured surface.
- Open example
Texture Surface Review
A textured prop rotates under a stable camera.
- Open example
Vertex Color Review
Authored vertex colors remain visible on a lit mesh.
- Open example
Wave Surface
Sampled points form a moving water surface.
Geometry & Paths
4 examples
- Open example
Convex Collision Hull
Wrap authored points in a convex hull for collision setup.
- Open example
Curve Editor
Move path control points and preview the resulting curve.
- Open example
NURBS Surface Review
A smooth control-point surface represents a modeling form.
- Open example
Swept Cable
Turn a path into a swept cable, rail, or road section.
Assets
10 examples
- Open example
Font Specimen
Turn TTF glyph outlines into a readable 3D specimen.
- Open example
Data Texture Review
Check packed RGBA data on a neutral textured surface.
- Open example
Instanced Asset Review
Review 125 transforms from the Khronos Simple Instancing asset.
- Open example
OBJ Asset Import
Load the canonical Suzanne test model from a Wavefront OBJ file.
- Open example
Point Cloud Review
Inspect 213 authored positions and RGB samples from an ASCII PCD file.
- Open example
Print Model Review
Check the surface and slot of a triangulated STL disk before slicing.
- Open example
Product Model Viewer
Frame the canonical Khronos Box glTF asset with fixed camera lighting.
- Open example
Scan Mesh Review
Triangulate a polygon PLY dolphin scan and reconstruct smooth normals.
- Open example
Voxel Asset Review
Inspect a MagicaVoxel knight while preserving its authored palette.
- Open example
XYZ Point Cloud Review
Review a 201-sample helix stored as plain XYZ measurements.
Data & Export
9 examples
- Open example
CNC Toolpath Preview
Separate G0 travel moves from G1 cuts in a real calibration program.
- Open example
G-code Export Check
A rotating mesh supplies geometry to a G-code export call.
- Open example
glTF Export Check
A rotating mesh supplies a scene to a glTF export call.
- Open example
glTF Normal Check
Two lit planes supply normalized normals to a glTF export call.
- Open example
Molecular Structure Review
Inspect the atoms, CPK colors, and bonds in a caffeine PDB structure.
- Open example
OBJ Export Check
A rotating mesh supplies geometry to an OBJ export call.
- Open example
PLY Export Check
A rotating mesh supplies geometry to a PLY export call.
- Open example
STL Export Check
A rotating mesh supplies geometry to an STL export call.
- Open example
Volume Slice Review
Step through an NRRD slice while keeping its orientation visible.