Layer
LayerDraw-order layer constants for the painter’s algorithm. Higher values draw later (on top).
Differs from THREE.js
RuneTek-specific draw-order constant. No THREE equivalent.
Properties
Section titled “Properties”| Name | Type | Description |
|---|---|---|
GROUND |
number |
Layer 0 - ground tiles. |
SCENERY |
number |
Layer 1 - static scenery. |
ENTITY |
number |
Layer 2 - characters and NPCs. |
OVERLAY |
number |
Layer 3 - UI overlays. |