HemisphereLight
new HemisphereLight(skyColor?, groundColor?, intensity?)
THREE: THREE.HemisphereLight
Sky/ground gradient light evaluated against world Y-axis normals per vertex. Pixels facing up receive skyColor; pixels facing down receive groundColor.
Properties
| Name | Type | Description |
|---|---|---|
color | Color | Sky color (color property inherited from Light). Default 0xffffff. |
groundColor | Color | Ground color. Default 0xffffff. |
intensity | number | Brightness multiplier. Default 1. |