ShapePath

new ShapePath()
THREE: THREE.ShapePath

Builds Shape instances from a sequence of move/line/bezier commands. Used by loaders to reconstruct shapes from serialized data.

Methods

MethodDescription
moveTo(x: number, y: number): void

Starts a new subpath.

lineTo(x: number, y: number): void

Adds a line segment.

toShapes(): Shape[]

Converts the accumulated subpaths into Shape instances.