Layer
Layer
Draw-order layer constants for the painter's algorithm. Higher values draw later (on top).
Differs from THREE.js
RuneTek-specific draw-order constant. No THREE equivalent.
Properties
| Name | Type | Description |
|---|---|---|
GROUND | number | Layer 0 - ground tiles. |
SCENERY | number | Layer 1 - static scenery. |
ENTITY | number | Layer 2 - characters and NPCs. |
OVERLAY | number | Layer 3 - UI overlays. |