TextureLoader

new TextureLoader(manager?)
THREE: THREE.TextureLoader

Loads images as Texture instances via ImageBitmapLoader. The loaded texture has needsUpdate already triggered.

Differs from THREE.js

Uses ImageBitmapLoader (fetch + createImageBitmap), not HTMLImageElement. This avoids canvas taint from CORS.

Methods

MethodDescription
load(url: string, onLoad?: Function, onProgress?: Function, onError?: Function): void

Loads an image, wraps it in a Texture, and passes it to onLoad.